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MOBILIZE RAPID RESEARCH KNOWLEDGE UPTAKE BY USING GAMIFICATION
The topic of what motivates staff to accept new research knowledge and apply in practice is an important one to explore. This project involves using gamification (game thinking and mechanics) to support rapid knowledge uptake. The traditional academic publication offers limited effectiveness as prac...
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| Опубликовано в: : | Innov Aging |
|---|---|
| Главные авторы: | , |
| Формат: | Artigo |
| Язык: | Inglês |
| Опубликовано: |
Oxford University Press
2018
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| Предметы: | |
| Online-ссылка: | https://ncbi.nlm.nih.gov/pmc/articles/PMC6230096/ https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1093/geroni/igy023.3041 |
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