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MOBILIZE RAPID RESEARCH KNOWLEDGE UPTAKE BY USING GAMIFICATION

The topic of what motivates staff to accept new research knowledge and apply in practice is an important one to explore. This project involves using gamification (game thinking and mechanics) to support rapid knowledge uptake. The traditional academic publication offers limited effectiveness as prac...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Veröffentlicht in:Innov Aging
Hauptverfasser: Hung, L, Hung, R
Format: Artigo
Sprache:Inglês
Veröffentlicht: Oxford University Press 2018
Schlagworte:
Online Zugang:https://ncbi.nlm.nih.gov/pmc/articles/PMC6230096/
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1093/geroni/igy023.3041
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