Hung, L., & Hung, R. (2018). MOBILIZE RAPID RESEARCH KNOWLEDGE UPTAKE BY USING GAMIFICATION. Innov Aging.
シカゴスタイル引用形Hung, L., , R. Hung. "MOBILIZE RAPID RESEARCH KNOWLEDGE UPTAKE BY USING GAMIFICATION." Innov Aging 2018.
MLA引用形式Hung, L., , R. Hung. "MOBILIZE RAPID RESEARCH KNOWLEDGE UPTAKE BY USING GAMIFICATION." Innov Aging 2018.
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