A carregar...
Using Gamification to Promote Accurate Data Entry of Practicum Experience Hours in Graduate Students
The current study evaluated the effects of a gamified package intervention on the accurate data entry of practicum experience hours by 15 behavior analysis graduate students at a small private university. The gamified intervention (Practicum Slayer) included feedback, added reinforcement in the form...
Na minha lista:
| Publicado no: | Behav Anal Pract |
|---|---|
| Main Authors: | , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
Springer International Publishing
2020
|
| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7900260/ https://ncbi.nlm.nih.gov/pubmed/33732573 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/s40617-020-00421-2 |
| Tags: |
Adicionar Tag
Sem tags, seja o primeiro a adicionar uma tag!
|