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Serious Gaming and Gamification interventions for health professional education

This is a protocol for a Cochrane Review (Intervention). The objectives are as follows: To evaluate the effectiveness of Serious Gaming and Gamification interventions for delivering pre‐ and post‐registration health professional education compared with traditional learning, other types of eLearning,...

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Detalles Bibliográficos
Publicado en:Cochrane Database Syst Rev
Main Authors: Gentry, Sarah, L'Estrade Ehrstrom, Beatrice, Gauthier, Andrea, Alvarez, Julian, Wortley, David, van Rijswijk, Jurriaan, Car, Josip, Lilienthal, Anneliese, Tudor Car, Lorainne, Nikolaou, Charoula K, Zary, Nabil
Formato: Artigo
Idioma:Inglês
Publicado: John Wiley & Sons, Ltd 2018
Assuntos:
Acceso en liña:https://ncbi.nlm.nih.gov/pmc/articles/PMC6513491/
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1002/14651858.CD012209.pub2
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