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Neither action nor phonological video games make dyslexic children read better

The prevalence and long-term consequences of dyslexia make it crucial to look for effective and efficient ways of its therapy. Action video games (AVG) were implied as a possible remedy for difficulties in reading in Italian and English-speaking children. However, the studies examining the effective...

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Detalhes bibliográficos
Publicado no:Sci Rep
Principais autores: Łuniewska, Magdalena, Chyl, Katarzyna, Dębska, Agnieszka, Kacprzak, Agnieszka, Plewko, Joanna, Szczerbiński, Marcin, Szewczyk, Jakub, Grabowska, Anna, Jednoróg, Katarzyna
Formato: Artigo
Idioma:Inglês
Publicado em: Nature Publishing Group UK 2018
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC5765029/
https://ncbi.nlm.nih.gov/pubmed/29323179
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1038/s41598-017-18878-7
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