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Educational Gaming for Pharmacy Students – Design and Evaluation of a Diabetes-themed Escape Room

Objective. To design an educational game that will increase third-year professional pharmacy students’ knowledge of diabetes mellitus disease management and to evaluate their perceived value of the game. Methods. Faculty members created an innovative educational game, the diabetes escape room. An au...

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Bibliografiske detaljer
Udgivet i:Am J Pharm Educ
Main Authors: Eukel, Heidi N., Frenzel, Jeanne E., Cernusca, Dan
Format: Artigo
Sprog:Inglês
Udgivet: American Journal of Pharmaceutical Education 2017
Fag:
Online adgang:https://ncbi.nlm.nih.gov/pmc/articles/PMC5663657/
https://ncbi.nlm.nih.gov/pubmed/29109566
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.5688/ajpe8176265
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