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Using Serious Games and Digital Games to Improve Students’ Computational Thinking and Programming Skills in K-12 Education: A Systematic Literature Review

Computational thinking and problem-solving skills have become vital for students to develop. Digital games and serious games are increasingly being used in educational settings and present great potential to aid students’ learning. This study aims to explore the role and impact of serious games and...

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Auteurs principaux: Sindre Wennevold Gundersen, Georgios Lampropoulos
Format: Artigo
Langue:Inglês
Publié: MDPI AG 2025-03-01
Collection:Technologies
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Accès en ligne:https://www.mdpi.com/2227-7080/13/3/113
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