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Using Serious Games and Digital Games to Improve Students’ Computational Thinking and Programming Skills in K-12 Education: A Systematic Literature Review

Computational thinking and problem-solving skills have become vital for students to develop. Digital games and serious games are increasingly being used in educational settings and present great potential to aid students’ learning. This study aims to explore the role and impact of serious games and...

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Bibliografski detalji
Glavni autori: Sindre Wennevold Gundersen, Georgios Lampropoulos
Format: Artigo
Jezik:Inglês
Izdano: MDPI AG 2025-03-01
Serija:Technologies
Teme:
Online pristup:https://www.mdpi.com/2227-7080/13/3/113
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