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Video Game Frictions

This article offers a critical reading of the tensions between two contemporary regimes of game design: on the one side, seamless game design, which aims to smooth out the gaming experience by eliminating any form of rupture; on the other, a set of practices that can be grouped under the label fric...

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Kaydedildi:
Detaylı Bibliyografya
Yazar: Brice Roy
Materyal Türü: Artigo
Dil:Inglês
Baskı/Yayın Bilgisi: DigiMedia - Digital Media and Interaction Research Center 2026-02-01
Seri Bilgileri:Journal of Digital Media & Interaction
Konular:
Online Erişim:https://proa.ua.pt/index.php/jdmi/article/view/40531
Etiketler: Etiketle
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