Video Game Frictions
This article offers a critical reading of the tensions between two contemporary regimes of game design: on the one side, seamless game design, which aims to smooth out the gaming experience by eliminating any form of rupture; on the other, a set of practices that can be grouped under the label fric...
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| Autor principal: | |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
DigiMedia - Digital Media and Interaction Research Center
2026-02-01
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| coleção: | Journal of Digital Media & Interaction |
| Assuntos: | |
| Acesso em linha: | https://proa.ua.pt/index.php/jdmi/article/view/40531 |
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