Evaluating the Usability and Engagement of a Gamified, Desktop, Virtual Art Appreciation Module
Traditional art appreciation instruction relies heavily on textbooks, slides, or videos, limiting student engagement and immersion. To address this issue, this study proposes a desktop VR (GDVR) art appreciation module based on a gamification approach. Unlike traditional VR art learning environments...
Guardat en:
| Autors principals: | , , |
|---|---|
| Format: | Artigo |
| Idioma: | Inglês |
| Publicat: |
MDPI AG
2025-06-01
|
| Col·lecció: | Multimodal Technologies and Interaction |
| Matèries: | |
| Accés en línia: | https://www.mdpi.com/2414-4088/9/6/53 |
| Etiquetes: |
Sense etiquetes, Sigues el primer a etiquetar aquest registre!
|
