Evaluating the Usability and Engagement of a Gamified, Desktop, Virtual Art Appreciation Module
Traditional art appreciation instruction relies heavily on textbooks, slides, or videos, limiting student engagement and immersion. To address this issue, this study proposes a desktop VR (GDVR) art appreciation module based on a gamification approach. Unlike traditional VR art learning environments...
-д хадгалсан:
| Үндсэн зохиолчид: | , , |
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| Формат: | Artigo |
| Хэл сонгох: | Inglês |
| Хэвлэсэн: |
MDPI AG
2025-06-01
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| Цуврал: | Multimodal Technologies and Interaction |
| Нөхцлүүд: | |
| Онлайн хандалт: | https://www.mdpi.com/2414-4088/9/6/53 |
| Шошгууд: |
Шошго байхгүй, Энэхүү баримтыг шошголох эхний хүн болох!
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