Game Design as a Pedagogical Tool: Evaluating <i>CriaMat</i> in Mathematics Education
This study explores the potential of educational game design as a pedagogical strategy for teaching Mathematics in lower secondary education, addressing persistent challenges related to students’ motivation and engagement with the subject. The research focuses on the creation and implementation of a...
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| Auteurs principaux: | , , |
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| Format: | Artigo |
| Langue: | Inglês |
| Publié: |
MDPI AG
2026-01-01
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| Collection: | Education Sciences |
| Sujets: | |
| Accès en ligne: | https://www.mdpi.com/2227-7102/16/1/71 |
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