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Game Design as a Pedagogical Tool: Evaluating <i>CriaMat</i> in Mathematics Education

This study explores the potential of educational game design as a pedagogical strategy for teaching Mathematics in lower secondary education, addressing persistent challenges related to students’ motivation and engagement with the subject. The research focuses on the creation and implementation of a...

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Détails bibliographiques
Auteurs principaux: Carla Duarte, Sónia Pais, Andreia Hall
Format: Artigo
Langue:Inglês
Publié: MDPI AG 2026-01-01
Collection:Education Sciences
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Accès en ligne:https://www.mdpi.com/2227-7102/16/1/71
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