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Game Design as a Pedagogical Tool: Evaluating <i>CriaMat</i> in Mathematics Education

This study explores the potential of educational game design as a pedagogical strategy for teaching Mathematics in lower secondary education, addressing persistent challenges related to students’ motivation and engagement with the subject. The research focuses on the creation and implementation of a...

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Detalles Bibliográficos
Principais autores: Carla Duarte, Sónia Pais, Andreia Hall
Formato: Artigo
Idioma:Inglês
Publicado: MDPI AG 2026-01-01
Series:Education Sciences
Assuntos:
Acceso en liña:https://www.mdpi.com/2227-7102/16/1/71
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