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« Parcours critique » et conception de niveaux vidéoludiques

In this article, we trace the origins of the concept of “critical path” from the sphere of project management through the testimony of its inventors (Kelley et al., 1989), to its integration into the vocabulary of video game level designers in the mid-2000s. I discuss the definitional misunderstandi...

Disgrifiad llawn

Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Prif Awdur: Guillaume Grandjean
Fformat: Artigo
Iaith:Francês
Cyhoeddwyd: Laboratoire Experice 2023-12-01
Cyfres:Sciences du Jeu
Pynciau:
Mynediad Ar-lein:https://journals.openedition.org/sdj/5473
Tagiau: Ychwanegu Tag
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!