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Consumer behavior of electronic games’ players: a study on the intentions to play and to pay

The electronic games market is one of the most profitable in the leisure segment, having surpassed the film industry. In terms of profitability, it is ranked as eleventh in the world and first in Latin America. Despite its relevance, there is little information about the reasons that lead consumers...

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Dades bibliogràfiques
Publicat a:RAUSP Management Journal
Autors principals: Lucas Lopes Ferreira de Souza, Ana Augusta Ferreira de Freitas
Format: Artigo
Idioma:Inglês
Publicat: Universidade de São Paulo 2017
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Accés en línia:https://www.redalyc.org/articulo.oa?id=553863972007
https://www.redalyc.org/journal/5538/553863972007/
https://www.redalyc.org/journal/5538/553863972007/html/
https://www.redalyc.org/journal/5538/553863972007/553863972007.epub
https://www.redalyc.org/journal/5538/553863972007/movil
https://doi.org/10.1016/j.rausp.2017.08.004
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