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Consumer behavior of electronic games’ players: a study on the intentions to play and to pay

The electronic games market is one of the most profitable in the leisure segment, having surpassed the film industry. In terms of profitability, it is ranked as eleventh in the world and first in Latin America. Despite its relevance, there is little information about the reasons that lead consumers...

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Vydáno v:RAUSP Management Journal
Hlavní autoři: Lucas Lopes Ferreira de Souza, Ana Augusta Ferreira de Freitas
Médium: Artigo
Jazyk:Inglês
Vydáno: Universidade de São Paulo 2017
Témata:
On-line přístup:https://www.redalyc.org/articulo.oa?id=553863972007
https://www.redalyc.org/journal/5538/553863972007/
https://www.redalyc.org/journal/5538/553863972007/html/
https://www.redalyc.org/journal/5538/553863972007/553863972007.epub
https://www.redalyc.org/journal/5538/553863972007/movil
https://doi.org/10.1016/j.rausp.2017.08.004
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