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A team-based competition for undergraduate medical students to learn radiology within the virtual world Second Life

BACKGROUND: A multi-user competitive game within the virtual world Second Life for undergraduate radiology learning was adapted for team participation. This study aimed to assess student perception, impact on learning, and eventual correlation of game results with post-exposure tests and course grad...

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Detalhes bibliográficos
Publicado no:Insights Imaging
Main Authors: Rudolphi-Solero, Teodoro, Jimenez-Zayas, Alberto, Lorenzo-Alvarez, Rocio, Domínguez-Pinos, Dolores, Ruiz-Gomez, Miguel Jose, Sendra-Portero, Francisco
Formato: Artigo
Idioma:Inglês
Publicado em: Springer International Publishing 2021
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Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC8241985/
https://ncbi.nlm.nih.gov/pubmed/34185165
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1186/s13244-021-01032-3
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