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Effect of Behaviorally Designed Gamification With Social Incentives on Lifestyle Modification Among Adults With Uncontrolled Diabetes: A Randomized Clinical Trial

IMPORTANCE: Gamification is increasingly being used to promote healthy behaviors. However, it has not been well tested among patients with chronic conditions and over longer durations. OBJECTIVE: To test the effectiveness of behaviorally designed gamification interventions to enhance support, collab...

Täydet tiedot

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Bibliografiset tiedot
Julkaisussa:JAMA Netw Open
Päätekijät: Patel, Mitesh S., Small, Dylan S., Harrison, Joseph D., Hilbert, Victoria, Fortunato, Michael P., Oon, Ai Leen, Rareshide, Charles A. L., Volpp, Kevin G.
Aineistotyyppi: Artigo
Kieli:Inglês
Julkaistu: American Medical Association 2021
Aiheet:
Linkit:https://ncbi.nlm.nih.gov/pmc/articles/PMC8144928/
https://ncbi.nlm.nih.gov/pubmed/34028550
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1001/jamanetworkopen.2021.10255
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