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Assessment of Active Video Games’ Energy Expenditure in Children with Overweight and Obesity and Differences by Gender

(1) Background: Childhood obesity has become a main global health problem and active video games (AVG) could be used to increase energy expenditure. The aim of this study was to investigate the energy expenditure during an AVG intervention combined with exercise, differentiating by gender. (2) Metho...

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Detaylı Bibliyografya
Yayımlandı:Int J Environ Res Public Health
Asıl Yazarlar: Comeras-Chueca, Cristina, Villalba-Heredia, Lorena, Pérez-Llera, Marcos, Lozano-Berges, Gabriel, Marín-Puyalto, Jorge, Vicente-Rodríguez, Germán, Matute-Llorente, Ángel, Casajús, José A., González-Agüero, Alejandro
Materyal Türü: Artigo
Dil:Inglês
Baskı/Yayın Bilgisi: MDPI 2020
Konular:
Online Erişim:https://ncbi.nlm.nih.gov/pmc/articles/PMC7560235/
https://ncbi.nlm.nih.gov/pubmed/32942663
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/ijerph17186714
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