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The Addition of a Video Game to Stationary Cycling: The Impact on Energy Expenditure in Overweight Children

INTRODUCTION: The prevalence of obesity in children has reached epidemic proportions with over 37% of children aged 6–11 years in the U.S. being classified as “at risk for overweight” or “overweight.” Utilization of active video games has been proposed as one possible mechanism to help shift the tid...

詳細記述

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書誌詳細
主要な著者: Haddock, Bryan L., Siegel, Shannon R., Wikin, Linda D.
フォーマット: Artigo
言語:Inglês
出版事項: 2009
主題:
オンライン・アクセス:https://ncbi.nlm.nih.gov/pmc/articles/PMC2784676/
https://ncbi.nlm.nih.gov/pubmed/19946380
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2174/1875399X00902010042
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