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Mediators of Physical Activity Between Standard Exercise and Exercise Video Games

OBJECTIVE: Exercise video games (EVGs) may offer an attractive, sustainable alternative or supplement to traditional modes of exercise. Understanding psychosocial factors that influence the appeal of EVGs is important for improving the efficacy of video games as a method of promoting the uptake and...

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Detalhes bibliográficos
Publicado no:Health Psychol
Main Authors: Bock, Beth C., Dunsiger, Shira I., Ciccolo, Joseph T., Serber, Eva R., Wu, Wen-Chih, Sillice, Marie, Marcus, Bess H.
Formato: Artigo
Idioma:Inglês
Publicado em: 2019
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Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC6861627/
https://ncbi.nlm.nih.gov/pubmed/31512923
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1037/hea0000791
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