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Impact of Using a 3D Visual Metaphor Serious Game to Teach History-Taking Content to Medical Students: Longitudinal Mixed Methods Pilot Study

BACKGROUND: History taking is a key component of clinical practice; however, this skill is often poorly performed by students and doctors. OBJECTIVE: The study aimed to determine whether Metaphoria, a 3D serious game (SG), is superior to another electronic medium (PDF text file) in learning the hist...

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Gorde:
Xehetasun bibliografikoak
Argitaratua izan da:JMIR Serious Games
Egile Nagusiak: Alyami, Hussain, Alawami, Mohammed, Lyndon, Mataroria, Alyami, Mohsen, Coomarasamy, Christin, Henning, Marcus, Hill, Andrew, Sundram, Frederick
Formatua: Artigo
Hizkuntza:Inglês
Argitaratua: JMIR Publications 2019
Gaiak:
Sarrera elektronikoa:https://ncbi.nlm.nih.gov/pmc/articles/PMC6788337/
https://ncbi.nlm.nih.gov/pubmed/31573895
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2196/13748
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