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An Explanatory Model for the Relationship between Motivation in Sport, Victimization, and Video Game Use in Schoolchildren

(1) Background: Society is changing amazingly fast, and this is bringing about changes in the way that people spend their free time. In the 21st century, free time is increasingly spent using technological devices such as video games, thus increasing levels of sedentariness. The aim of the present s...

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Bibliografiske detaljer
Udgivet i:Int J Environ Res Public Health
Main Authors: Castro-Sánchez, Manuel, Chacón-Cuberos, Ramón, Ubago-Jiménez, José Luis, Zafra-Santos, Edson, Zurita-Ortega, Félix
Format: Artigo
Sprog:Inglês
Udgivet: MDPI 2018
Fag:
Online adgang:https://ncbi.nlm.nih.gov/pmc/articles/PMC6164500/
https://ncbi.nlm.nih.gov/pubmed/30158454
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/ijerph15091866
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