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How (not) to increase older adults’ tendency to anthropomorphise in serious games

Among elderly, the use of serious games steadily increases. Research shows that anthropomorphising digital agents (i.e., ascribing human characteristics to them) has positive short-term consequences on interactions with digital agents. However, whether these effects can also be observed over a long-...

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Bibliographic Details
Published in:PLoS One
Main Authors: Müller, Barbara C. N., Chen, Shengnan, Nijssen, Sari R. R., Kühn, Simone
Format: Artigo
Language:Inglês
Published: Public Library of Science 2018
Subjects:
Online Access:https://ncbi.nlm.nih.gov/pmc/articles/PMC6039013/
https://ncbi.nlm.nih.gov/pubmed/29990338
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0199948
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