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Visuomotor adaptation in head-mounted virtual reality versus conventional training

Immersive, head-mounted virtual reality (HMD-VR) provides a unique opportunity to understand how changes in sensory environments affect motor learning. However, potential differences in mechanisms of motor learning and adaptation in HMD-VR versus a conventional training (CT) environment have not bee...

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Publicat a:Sci Rep
Autors principals: Anglin, J. M., Sugiyama, T., Liew, S.-L.
Format: Artigo
Idioma:Inglês
Publicat: Nature Publishing Group 2017
Matèries:
Accés en línia:https://ncbi.nlm.nih.gov/pmc/articles/PMC5379618/
https://ncbi.nlm.nih.gov/pubmed/28374808
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1038/srep45469
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