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Student Preferences on Gaming Aspects for a Serious Game in Pharmacy Practice Education: A Cross-Sectional Study
BACKGROUND: Serious games are motivating and provide a safe environment for students to learn from their mistakes without experiencing any negative consequences from their actions. However, little is known about students’ gaming preferences and the types of serious games they like to play for educat...
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| Gepubliceerd in: | JMIR Med Educ |
|---|---|
| Hoofdauteurs: | , , , , |
| Formaat: | Artigo |
| Taal: | Inglês |
| Gepubliceerd in: |
JMIR Publications Inc.
2015
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| Onderwerpen: | |
| Online toegang: | https://ncbi.nlm.nih.gov/pmc/articles/PMC5041348/ https://ncbi.nlm.nih.gov/pubmed/27731304 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2196/mededu.3754 |
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