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Games for Health for Children—Current Status and Needed Research

Videogames for health (G4H) offer exciting, innovative, potentially highly effective methods for increasing knowledge, delivering persuasive messages, changing behaviors, and influencing health outcomes. Although early outcome results are promising, additional research is needed to determine the gam...

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Podrobná bibliografie
Vydáno v:Games Health J
Hlavní autoři: Baranowski, Tom, Blumberg, Fran, Buday, Richard, DeSmet, Ann, Fiellin, Lynn E., Green, C. Shawn, Kato, Pamela M., Lu, Amy Shirong, Maloney, Ann E., Mellecker, Robin, Morrill, Brooke A., Peng, Wei, Shegog, Ross, Simons, Monique, Staiano, Amanda E., Thompson, Debbe, Young, Kimberly
Médium: Artigo
Jazyk:Inglês
Vydáno: Mary Ann Liebert, Inc. 2016
Témata:
On-line přístup:https://ncbi.nlm.nih.gov/pmc/articles/PMC4770851/
https://ncbi.nlm.nih.gov/pubmed/26262772
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1089/g4h.2015.0026
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