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Games for Health for Children—Current Status and Needed Research
Videogames for health (G4H) offer exciting, innovative, potentially highly effective methods for increasing knowledge, delivering persuasive messages, changing behaviors, and influencing health outcomes. Although early outcome results are promising, additional research is needed to determine the gam...
Tallennettuna:
| Julkaisussa: | Games Health J |
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| Päätekijät: | , , , , , , , , , , , , , , , , |
| Aineistotyyppi: | Artigo |
| Kieli: | Inglês |
| Julkaistu: |
Mary Ann Liebert, Inc.
2016
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| Aiheet: | |
| Linkit: | https://ncbi.nlm.nih.gov/pmc/articles/PMC4770851/ https://ncbi.nlm.nih.gov/pubmed/26262772 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1089/g4h.2015.0026 |
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