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Effect of virtual reality games on stroke patients’ balance, gait, depression, and interpersonal relationships

[Purpose] The purpose of the study was to determine the effects of training using virtual reality games on balance and gait ability, as well as the psychological characteristics of stroke patients, such as depression and interpersonal relationships, by comparing them with the effects of ergometer tr...

詳細記述

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書誌詳細
出版年:J Phys Ther Sci
主要な著者: Song, Gui bin, Park, Eun cho
フォーマット: Artigo
言語:Inglês
出版事項: The Society of Physical Therapy Science 2015
主題:
オンライン・アクセス:https://ncbi.nlm.nih.gov/pmc/articles/PMC4540816/
https://ncbi.nlm.nih.gov/pubmed/26311925
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1589/jpts.27.2057
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