Φορτώνει......

Effect of virtual reality games on stroke patients’ balance, gait, depression, and interpersonal relationships

[Purpose] The purpose of the study was to determine the effects of training using virtual reality games on balance and gait ability, as well as the psychological characteristics of stroke patients, such as depression and interpersonal relationships, by comparing them with the effects of ergometer tr...

Πλήρης περιγραφή

Αποθηκεύτηκε σε:
Λεπτομέρειες βιβλιογραφικής εγγραφής
Τόπος έκδοσης:J Phys Ther Sci
Κύριοι συγγραφείς: Song, Gui bin, Park, Eun cho
Μορφή: Artigo
Γλώσσα:Inglês
Έκδοση: The Society of Physical Therapy Science 2015
Θέματα:
Διαθέσιμο Online:https://ncbi.nlm.nih.gov/pmc/articles/PMC4540816/
https://ncbi.nlm.nih.gov/pubmed/26311925
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1589/jpts.27.2057
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