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Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments
In this paper, I address the question as to why participants tend to respond realistically to situations and events portrayed within an immersive virtual reality system. The idea is put forward, based on the experience of a large number of experimental studies, that there are two orthogonal componen...
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado: |
The Royal Society
2009
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| Acceso en liña: | https://ncbi.nlm.nih.gov/pmc/articles/PMC2781884/ https://ncbi.nlm.nih.gov/pubmed/19884149 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1098/rstb.2009.0138 |
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