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Effects of a Universal Classroom Behavior Management Program in First and Second Grades on Young Adult Behavioral, Psychiatric, and Social Outcomes

BACKGROUND: The Good Behavior Game (GBG), a method of classroom behavior management used by teachers, was tested in first- and second-grade classrooms in 19 Baltimore City Public Schools beginning in the 1985–1986 school year. The intervention was directed at the classroom as a whole to socialize ch...

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Detalhes bibliográficos
Main Authors: Kellam, Sheppard G., Brown, C. Hendricks, Poduska, Jeanne, Ialongo, Nicholas, Wang, Wei, Toyinbo, Peter, Petras, Hanno, Ford, Carla, Windham, Amy, Wilcox, Holly C.
Formato: Artigo
Idioma:Inglês
Publicado em: 2008
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Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC2512256/
https://ncbi.nlm.nih.gov/pubmed/18343607
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.drugalcdep.2008.01.004
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