Working-Class Labor in Postapocalyptic America
This article examines Hideo Kojima's 2019 Death Stranding as a postapocalyptic video game intent on evoking a particular kind of "Americanness." I analyze the game for its textual and cultural politics, arguing that it reconstructs a vision of the United States that is not just built on older myths...
שמור ב:
| מחבר ראשי: | |
|---|---|
| פורמט: | Artigo |
| שפה: | Inglês |
| יצא לאור: |
University of Innsbruck
2023-06-01
|
| סדרה: | Journal of the Austrian Association for American Studies |
| נושאים: | |
| גישה מקוונת: | https://www.jaaas.eu/jaaas/article/view/160 |
| תגים: |
אין תגיות, היה/י הראשונ/ה לתייג את הרשומה!
|
