QR Code

Implementing Deep Reinforcement Learning (DRL)-based Driving Styles for Non-Player Vehicles

We propose a new, hierarchical architecture for behavioral planning of vehicle models usable as realistic non-player vehicles in serious games related to traffic and driving. These agents, trained with deep reinforcement learning (DRL), decide their motion by taking high-level decisions, such as “k...

Whakaahuatanga katoa

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Ngā kaituhi matua: Luca Forneris, Alessandro Pighetti, Luca Lazzaroni, Francesco Bellotti, Alessio Capello, Marianna Cossu, Riccardo Berta
Hōputu: Artigo
Reo:Inglês
I whakaputaina: Serious Games Society 2023-11-01
Rangatū:International Journal of Serious Games
Ngā marau:
Urunga tuihono:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/638
Ngā Tūtohu: Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!