The impact of utilizing educational games-based technology as learning media on students' numeration skills in high school economics subjects
This study was motivated by the low numeracy skills of students in economic subjects at SMA 2 Kuningan which was known through pre-research conducted. The purpose of this study was to determine the effect of using educational game-based technology learning media on students' numeracy skills in econo...
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| 主要な著者: | , , , , |
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| フォーマット: | Artigo |
| 言語: | Inglês |
| 出版事項: |
Indonesian Institute for Counseling, Education and Therapy (IICET)
2024-12-01
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| シリーズ: | JPPI (Jurnal Penelitian Pendidikan Indonesia) |
| 主題: | |
| オンライン・アクセス: | https://jurnal.iicet.org/index.php/jppi/article/view/3825 |
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