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The video game and literary reading: new space for digital natives

We are facing a social reality in which reading is not produced also through books, but also to websites, forums, digital newspapers, or video games, configuring all of them as new spaces for reading. In recent years, they were published in the 1980s, although they were largely sold in the 1990s. At...

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Bibliografske podrobnosti
Glavni avtor: Nieves Gutiérrez Ángel
Format: Artigo
Jezik:Espanhol
Izdano: Universidad de La Rioja 2020-03-01
Serija:Contextos Educativos: Revista de Educación
Teme:
Online dostop:https://publicaciones.unirioja.es/ojs/index.php/contextos/article/view/4250
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