QR Code (код быстрого отклика)

The video game and literary reading: new space for digital natives

We are facing a social reality in which reading is not produced also through books, but also to websites, forums, digital newspapers, or video games, configuring all of them as new spaces for reading. In recent years, they were published in the 1980s, although they were largely sold in the 1990s. At...

Полное описание

Сохранить в:
Библиографические подробности
Главный автор: Nieves Gutiérrez Ángel
Формат: Artigo
Язык:Espanhol
Опубликовано: Universidad de La Rioja 2020-03-01
Серии:Contextos Educativos: Revista de Educación
Предметы:
Online-ссылка:https://publicaciones.unirioja.es/ojs/index.php/contextos/article/view/4250
Метки: Добавить метку
Нет меток, Требуется 1-ая метка записи!