Le corps du joueur et l’écran traversé : récurrences et circulation d’un motif.
This article aims to identify and to interpret a recurring topos regarding the relationships between the video game player and the screen : screen crossing. By “screen crossing” I mean representations which feature screens crossed in one way or the other, by the player or by the game’s diegetic figu...
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| Главный автор: | |
|---|---|
| Формат: | Artigo |
| Язык: | Francês |
| Опубликовано: |
Université Gustave Eiffel
2018-12-01
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| Серии: | ReS Futurae |
| Предметы: | |
| Online-ссылка: | https://journals.openedition.org/resf/1970 |
| Метки: |
Нет меток, Требуется 1-ая метка записи!
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