Using gamification to enhance sixth grade pupils' motivation
Gamification is a comparatively new concept in education, especially in teaching EFL. Hence, this study aimed to explore the effect of using gamification to enhance sixth grade pupils' motivation. The researcher adopted the quasi- experimental approach. The sample of the study consisted of (50) pupi...
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| Autors principals: | , , |
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| Format: | Artigo |
| Idioma: | Árabe |
| Publicat: |
New Valley University, Faculty of Education
2023-01-01
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| Col·lecció: | المجلة العلمية لکلية التربية - جامعة الوادى الجديد |
| Matèries: | |
| Accés en línia: | https://sjsw.journals.ekb.eg/article_288031_96fa84a8909c627d8ac484a737b90ec9.pdf |
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