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Playing video games in community spaces and adolescent loneliness: a cross-sectional study

Abstract Background Loneliness is currently very prevalent among adolescents, negatively affecting their physical, mental, and social health. Playing videogames is one of the most common leisure activities, which has been associated with multiple negative and positive outcomes for mental health. Dep...

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Hlavní autoři: Ariadna Corbella-González, Alicia Cal-Herrera, Olga I. Fernández-Rodríguez
Médium: Artigo
Jazyk:Inglês
Vydáno: BMC 2025-11-01
Edice:Child and Adolescent Psychiatry and Mental Health
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On-line přístup:https://doi.org/10.1186/s13034-025-00980-8
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