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Playing video games in community spaces and adolescent loneliness: a cross-sectional study

Abstract Background Loneliness is currently very prevalent among adolescents, negatively affecting their physical, mental, and social health. Playing videogames is one of the most common leisure activities, which has been associated with multiple negative and positive outcomes for mental health. Dep...

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Principais autores: Ariadna Corbella-González, Alicia Cal-Herrera, Olga I. Fernández-Rodríguez
Format: Artigo
Sprog:Inglês
Udgivet: BMC 2025-11-01
Serier:Child and Adolescent Psychiatry and Mental Health
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Online adgang:https://doi.org/10.1186/s13034-025-00980-8
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