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Playing video games in community spaces and adolescent loneliness: a cross-sectional study

Abstract Background Loneliness is currently very prevalent among adolescents, negatively affecting their physical, mental, and social health. Playing videogames is one of the most common leisure activities, which has been associated with multiple negative and positive outcomes for mental health. Dep...

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Главные авторы: Ariadna Corbella-González, Alicia Cal-Herrera, Olga I. Fernández-Rodríguez
Формат: Artigo
Язык:Inglês
Опубликовано: BMC 2025-11-01
Серии:Child and Adolescent Psychiatry and Mental Health
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Online-ссылка:https://doi.org/10.1186/s13034-025-00980-8
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