Playing video games in community spaces and adolescent loneliness: a cross-sectional study
Abstract Background Loneliness is currently very prevalent among adolescents, negatively affecting their physical, mental, and social health. Playing videogames is one of the most common leisure activities, which has been associated with multiple negative and positive outcomes for mental health. Dep...
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| Главные авторы: | , , |
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| Формат: | Artigo |
| Язык: | Inglês |
| Опубликовано: |
BMC
2025-11-01
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| Серии: | Child and Adolescent Psychiatry and Mental Health |
| Предметы: | |
| Online-ссылка: | https://doi.org/10.1186/s13034-025-00980-8 |
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