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A mente e a máquina: desempenho, design de jogos e humanidades

This article argues in favor of teaching video game design as a humanistic discipline. In The Art of Videogames (2009), Grant Tavinor defines video games as a form of fiction and art. Based on some of the ideas that Tavinor highlights, Chris Crawford’s standpoint on game designers’ preparation in Ch...

Ausführliche Beschreibung

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Bibliografische Detailangaben
1. Verfasser: Tamer Thabet
Format: Artigo
Sprache:Inglês
Veröffentlicht: Universidade Estadual de Londrina 2013-06-01
Schriftenreihe:Boitatá
Schlagworte:
Online-Zugang:https://www.ojs.uel.br/revistas/uel/index.php/boitata/article/view/31544
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