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A mente e a máquina: desempenho, design de jogos e humanidades

This article argues in favor of teaching video game design as a humanistic discipline. In The Art of Videogames (2009), Grant Tavinor defines video games as a form of fiction and art. Based on some of the ideas that Tavinor highlights, Chris Crawford’s standpoint on game designers’ preparation in Ch...

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Bibliographic Details
Main Author: Tamer Thabet
Format: Artigo
Language:Inglês
Published: Universidade Estadual de Londrina 2013-06-01
Series:Boitatá
Subjects:
Online Access:https://www.ojs.uel.br/revistas/uel/index.php/boitata/article/view/31544
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