What Perception Do Students Have About the Gamification Elements?
The use of the mechanics and elements of games in non-ludic environments (Gamification) has increased in non-ludic contexts in various areas including education. This study focused on the perception that students have of the different elements of gamification in three different experiences, after wh...
সংরক্ষণ করুন:
| প্রধান লেখক: | , |
|---|---|
| বিন্যাস: | Artigo |
| ভাষা: | Inglês |
| প্রকাশিত: |
IEEE
2020-01-01
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| মালা: | IEEE Access |
| বিষয়গুলি: | |
| অনলাইন ব্যবহার করুন: | https://ieeexplore.ieee.org/document/9146122/ |
| ট্যাগগুলো: |
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