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Exploring Flipped Classroom Integration with Gamified Applications for Junior High School Students

Flipped classroom models have gained attention for promoting learner-centred instruction, mainly when supported by digital technology. In English as a Foreign Language (EFL) contexts, gamified applications such as Edpuzzle and Kahoot! have improved student engagement and motivation. However, limited...

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Bibliografiske detaljer
Principais autores: Tommy Hastomo, Yazid Basthomi, Utami Widiati, Francisca Maria Ivone, Evynurul Laily Zen
Format: Artigo
Sprog:Alemão
Udgivet: University of Ljubljana Press (Založba Univerze v Ljubljani) 2025-12-01
Serier:Vestnik za Tuje Jezike
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Online adgang:https://journals.uni-lj.si/Vestnik/article/view/21589
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