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Challenging the asymmetry of online interactions between humans and avatars in an online video game space: a unique example of relative independence and autonomy

Are avatars simply a vehicle of sorts, allowing us to move about in an otherwise inaccessible digital world? The present article intends to challenge the standard conceptualization of this particular figure by offering a different vision. Through research based on interactionism and data collected f...

Ausführliche Beschreibung

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Bibliografische Detailangaben
1. Verfasser: Samson, Jacques Ghoul
Weitere Verfasser: Baker, Kaylen
Format: Artigo
Sprache:Inglês
Veröffentlicht: Presses universitaires de Vincennes 2022
Schlagworte:
Online-Zugang:https://doi.org/10.4000/hybrid.2539
https://hdl.handle.net/20.500.13089/gukv
https://journals.openedition.org/hybrid/2539
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