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Gamification framework applied to organizational processes

Purpose: This work has two objectives: 1. to present, based on theory, a Canvas framework, which helps in the analysis of elements used in the gamification of different processes, and 2. to use this framework to analyze multiple cases of sport, health, and wellness apps (fitness apps). We selected f...

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Bibliografiska uppgifter
I publikationen:RAM. Revista de Administração Mackenzie
Huvudupphovsmän: Henrique de Campos, Carlos Eduardo Lourenço, Júlia Marmo Mellão, Vittoria Pereira Valente Lombardi, Eliana Ferreira Cesar
Materialtyp: Artigo
Språk:Inglês
Publicerad: Universidade Presbiteriana Mackenzie 2024
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Länkar:https://www.redalyc.org/articulo.oa?id=195477458006
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