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Aspects of visual avatar appearance: self-representation, display type, and uncanny valley

The visual representation of human-like entities in virtual worlds is becoming a very important aspect as virtual reality becomes more and more “social”. The visual representation of a character’s resemblance to a real person and the emotional response to it, as well as the expectations raised, have...

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Detalles Bibliográficos
Publicado en:Vis Comput
Main Authors: Hepperle, Daniel, Purps, Christian Felix, Deuchler, Jonas, Wölfel, Matthias
Formato: Artigo
Idioma:Inglês
Publicado: Springer Berlin Heidelberg 2021
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Acceso en liña:https://ncbi.nlm.nih.gov/pmc/articles/PMC8211459/
https://ncbi.nlm.nih.gov/pubmed/34177022
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/s00371-021-02151-0
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